Skip to Content

Worlds

Ariane Brodie / Blog

The Mainstreaming of SL (or why I will reduce my coverage of Second Life)

Slwelllit1-big

On a web page I wrote about the history of computer animation, I charted how the industry went from cutting edge to mainstream in about a decade, wearing off the novelty, but still producing quality from time to time. I believe that is the present state of SL today.

Posted by Ariane Brodie 9 month ago in Ariane B'S Life In The Metaverse, 0 comments.

Please Login or register